![]() It certainly sold a lot of copies initially, but this expansion which once would have been heralded with a lot of fanfare is being met with mostly shrugs from non-diehard fans. But I think when Blizzard had a grand plan mapped out of a trio of Starcraft games, they were expecting Starcraft 2 to make more of an impact than it has. ![]() Legacy of the Void, the next fully-fledged expansion to Starcraft 2 after Heart of the Swarm, almost seems like a “well we said we were going to doing it, so we’re doing it” kind of thing. The pro scene is still there, of course, but it’s a far cry from what it once was. It’s perhaps the only big-budget RTS still in existence, and once the king of all eSports, it’s taken a firm backseat to other games in different genres from League of Legends and Dota 2 to CS:GO and Call of Duty. Starcraft 2 is in a strange place, and has been for a while now. Quite frankly, I forgot that Legacy of the Void even existed until this morning.
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